Except
for hellions, most immortals tend not to have large families or large
populations. Because of their long lives, immortals tend to reproduce
excruciatingly slowly. And since most of their kind were confined to the netherworld
after the Gods' War, it will take an even longer time to expand their
population. Between slow breeding, interbreeding with humans, recessive
abilities, and powers skipping generations, it's not uncommon for certain types
of immortals to be the only one of their kind they know.
Since
they lack family ties of their own for community and protection, most immortals
form alliances among themselves in the form of clans. Instead of biological and
marital relationships, the immortal clans are based on loyalty oaths. Just like
real families, each immortal clan is different. In Blackmire, immortal clans
are more like street gangs or mafia dynasties. Though their individual schemes
vary, most clans operate protection rackets in their territory, demanding
"tribute" from the locals and even lower ranking clans.
Vastienne's
clan is the most powerful and occupies the highest levels of the city. She runs
her clan like a royal court with strict hierarchy and elaborate rules of
etiquette. While some clans use tattoos to denote membership, Vastienne's clan
members wear elaborate bespoke jewelry bearing the clan symbols.
The
Leviathan Street clan's territory covers the River District, the lowest levels
of the city, known locally as Downside. They're more like a family. A violent,
but extremely loyal, family. Their members are tattooed with an elaborate,
moving leviathan curling around the forearm. The bigger the leviathan, the
higher the member's rank within the clan.
It's not uncommon for
tension between clans, and there are previously agreed-upon rules for settling
disputes. Mediation is the first step, with both sides attempting to negotiate
peace. All-out war is often avoided at all costs. If two, or more, immortal
clans began fighting in the streets, the destruction could be catastrophic. So
if disputing clans can come to an agreement at the table, they will settle
their differences the old way, with champions instead of armies. Each clan
sends their champion to fight the other, to the death, if necessary, and the winner takes all.
No comments:
Post a Comment